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Gens

The gens are the two families of Season 6, Duprian and Vanert. A player joins one of them at its npc, and the game client then shows the gens mark and rank next to the name of the character. The members of the two gens fight each other in the battle zone for contribution points, which give them their rank.

note

The gens system is implemented step by step. Joining and leaving a gens, the battle zone, the contribution for kills, the ranking, the party, guild and alliance rules and the gens chat work. The monthly rewards are not implemented yet.

Joining and leaving​

A player joins a gens by talking to its npc and choosing to join:

  • Gregory (Duprian) stands in Lorencia.
  • Conrad (Vanert) stands in Noria.

To join, the character has to:

  • have at least the configured level (50 by default),
  • not be in a party,
  • not be a member of a guild — join the gens first, then the guild,
  • not be a member of a gens already, and
  • have waited the configured time since it left its last gens (no waiting time by default).

A new member starts with the configured contribution points (10 by default) and the lowest rank, Private.

A player leaves its gens at the npc of its own gens. A guild master can't leave. Leaving resets the contribution and the rank.

The option of the gens ranking reward at the npc is answered, but a member isn't eligible for a reward yet, because the rewards aren't implemented.

The npc shows the contribution points of a member, when it talks to the npc of its own gens. The gens info window (key B) shows the gens, the rank, the position in the ranking and the contribution, and how many points are missing for the next rank.

Battle zone​

The battle zone is Vulcanus by default, which the game client marks as (Battle) in its warp list. Only gens members can enter it, by the warp list or by a warp gate.

When a member kills a member of the other gens in the battle zone:

  • the killer doesn't become an outlaw, and attacks don't start the self-defense;
  • the killer gets contribution points, and the victim loses some (never below 0).

The points depend on the level difference:

Level of the killerKiller getsVictim loses
more than 50 below the victim73
11 to 50 below the victim63
up to 10 below or above the victim53
11 to 30 above the victim33
31 to 50 above the victim21
more than 50 above the victim11

When the victim has a better rank, the killer gets a bonus of 3, 4 or 5 points for a difference of 1, 2 or 3 ranks and more. A killer with the rank Knight (9) or lower gets 1, 2 or 3 bonus points instead. A victim without contribution points gives no points.

Repeated kills of the same victim are limited: from the third kill within an hour, the killer is warned, and from the sixth one, the kills don't change the contribution points anymore. The count starts again an hour after the last kill. The counts are saved, so they don't start again when one of the players logs out.

Kills during a duel don't change the contribution points.

note

A character which isn't a gens member, but is in the battle zone when it logs in (e.g. because the battle zone was configured differently before), isn't moved out of it.

Ranks and ranking​

There are 14 ranks. The lower ranks only depend on the contribution points, the higher ones also on the position in the ranking of the own gens:

RankTitleRequirement
14Private0 points
13Sergeant500 points
12Lieutenant1500 points
11Officer3000 points
10Guard Prefect6000 points
9Knight10000 points
8Superior Knight10000 points, position 201 to 300
7Knight Commander10000 points, position 101 to 200
6Baron10000 points, position 51 to 100
5Viscount10000 points, position 31 to 50
4Count10000 points, position 11 to 30
3Marquis10000 points, position 6 to 10
2Duke10000 points, position 2 to 5
1Grand Duke10000 points, position 1

The ranks by points change right after a kill. The ranking of each gens is calculated when the server starts and then every two hours by default; with the same points, the member which joined first is ranked higher.

Gens chat​

A message which starts with $ (or which is written in the gens chat mode of the client) reaches all members of the own gens on the same game server. A player which isn't a gens member can't use it.

Parties, guilds and alliances​

  • Members of different gens can't form a party.
  • No party can be formed in the battle zone, and a player leaves its party when it enters the battle zone.

The original game also limits the guilds and alliances to the gens. Because these rules affect all players, also the ones which don't care about the gens, they are only active when they're configured:

  • Only gens members can create a guild, and a player can only join the guild of a guild master of the same gens.
  • Only the masters of guilds of the same gens can form an alliance.

Configuration​

The gens system is configured by the Gens system plugin in the admin panel. When the plugin is deactivated, players can't join or leave a gens.

SettingDefaultMeaning
Minimum level50The minimum level of a character to join a gens.
Starting contribution10The contribution points of a new member.
Starting rank14The rank of a new member, from 1 (highest, Grand Duke) to 14 (lowest, Private).
Rejoin wait time0The time a character has to wait after leaving a gens, until it can join again.
Duprian npc number543The npc of the Duprian gens.
Vanert npc number544The npc of the Vanert gens.
Battle zone map numbers63The maps of the battle zone.
Kill contributionssee aboveThe points of a kill by the level difference.
Rank bonusessee aboveThe bonus points for a victim with a better rank.
Low rank bonus from rank9The rank from which a killer gets the lower bonus.
Minimum victim contribution1The points which a victim needs, so that the killer gets points.
Abuse warning kill count3The kills of the same victim from which the killer is warned.
Abuse limit kill count6The kills of the same victim from which they give no points.
Abuse reset time60 minutesThe time after which the count of kills starts again.
Rankssee aboveThe ranks and their requirements.
Ranking interval2 hoursThe interval of the ranking.
Allow party with other gensnoWhether members of different gens can form a party.
Allow party in battle zonenoWhether parties can be formed in the battle zone.
Guild requires gensnoWhether creating and joining a guild requires the gens, like in the original game.
Alliance requires same gensnoWhether an alliance requires the same gens of the guild masters, like in the original game.

The memberships (GensMember) and the counts of the kills (GensAbuse) are kept in their own tables, which are part of the backup of the accounts.